6+Indicator+3

Indicator 3:Students can apply knowledge of text structures, literary devices, and literary elements to develop interpretatios and form responses. 6.R.3.1: Students can describe text structures to determine meaning in fiction, nonfiction, and poetry. 6.R.3.2: Students can describe literary elements to determine meaning in fiction, nonfiction, and poetry. 6.R.3.3: Students can describe literary deveices to determine meaning in fiction, nonfiction, and poetry. [|kimskorner]

[|Powerpoint presentations on fig lang](Good for similie and metaphors)

[|Alliteration tongue twisters] [|Alliterations famous poems] [|Alliteration game pencil and paper] [|Gamequarium fig lang] [|Fig lang baseball] [|Figures of speech] [|Personification practice] [|Personification basketball game] [|Online personification games]

Onomatopoeia [|Onomatopoeia] [|Examples] [|video] [|Interactive] [|Gamequarium fig lang games] [|Word play using similie, metaphor, onomatopeoia, rhyme]

Idioms [|Idiom game] [|Game] [|Game] [|Foreshadowing video]

Syn/ant [|Games] [|WS]

[|Hyperbole] [|Simile, metaphor, hyperbole]

[|Oxymoron game] [|Oxyemoron/pun game]